Boush Street Offices

Wednesday, September 21, 2011

Sketch up and Revit

Convert a SketchUp 3D Model to Revit


Posted on August 24, 2011 by formfonts3dmodels.  We make the models in SketchUp and convert them to Revit. In the conversion process we make unique materials and layers so that subscribers may modify the color of the architectural entourage. To keep the file size small we individually export from SketchUp repeated parts and them copy/mirror the part with Revit.

Click the link to see the process to ensure that the materials come across nicely.

SketchUp


1) Open file in SU version 6

2) Check Model Units : Format to verify that it is set to ‘Architectural.’ Change if needed

3) Explode model as many times as necessary to remove all nested groups and components

4) Create a new Layer for each Material Color

5) Name each material: FF  

For example the model “Alpha Precast 185  Picnic Tables” would be: FF Picnic Table Wood FF Picnic Table Concrete

Name materials in the order from general to specific: FF Audi A3 wheel tread; FF Audi A3 wheel rim Materials in Revit are listed alphabetically, following the generic to specific will make it easier to find the material

Try to keep names short and descriptive

We are giving materials unique FF names due to Revit’s manner of not warning the user if a material name is already being used and just assigning the material properties of a same-named material already in the project file when loading a new family

6) Separate the geometry by materials into the various named Layers

7) Check the geometry in each of the layers by turning off all layers and then turning on and off each layer

8) Using ‘Select by Material’ some times gets incorrect geometry if the geometry has one material applied to a side and a different material to the opposite side

9) Save another version adding the suffix –V6L for Version 6 of SketchUp and ‘L’ for color by layer; for example, Mercedes_SLR_V6L

10) Delete all materials in the model so that all geometry has the default material

11) Export to a dwg file giving it a unique name such as Mercedes_SLR_noColor, with the export options of AutoCAD 2007 and export faces only


Revit

1) Create a new family selecting the appropriate family type, eg.: a car would be in the ‘entourage’ family

2) Import the dwg file with the following options:

  a. Colors: Black and White
  b. Import units: Select “inches” (or the units your are working with in SketchUp)
  c. Positioning: Auto –Origin to Origin
  d. Place at: Leave as it is

3) Click ‘OK’

4) Once the model has loaded verify that it was automatically placed at the origin

5) Close the ‘Object Styles” dialogue box

6) Go to Materials Editing by clicking Settings>>Materials
7) Delete all of the materials except for “Default”

8) Create a new material for each SketchUp layer (color) by copying the “Default” material
9) Name each material the same as the SketchUp layer (color) (See an exception in Step #18 ) by copying the name from the Word document
10) For sets of models like a bedroom set, use the same material name across all models within the set
(The layer names are to be different for each model/config in the set) Have the same material names across a set will make it easier for a subscriber to quickly change the color

Example: Layer names for different models within a set that have the same material Material Name: FF Atlantico Wood Layer Names: FF Atlantico Bed Frame, FF Atlantico Bed Side Table, FF Atlantico Bed Chest

11) Under the Graphics tab, click “Use Render Appearance for Shading”

12) Click on the “Render Appearance” Tab

13) Under the heading “Generic Material Properties” click the RBG button

14) Enter the RGB color values — get these by looking at the original SketchUp model for each material
15) Use generic material to maintain a “SketchUp” look and feel except for glass. For glass select a predefined Revit render material

16) Click apply and keep adding materials until finished

17) Click OK to exit Materials

18) Click on Settings>>Object Styles…

19) Click on the “Imported Objects” tab

20) Under the heading materials there should be no material listed for each of the imported layers
21) Click on the Material cell for the first layer, then click on the ‘…’

22) The Materials editing box comes up

23) Select the appropriate material

24) Click OK

25) Do the above step #29 through #32 for each of the imported model layers

26) Once all assigned, verify that each layer has the correct material assigned by making sure that the layer name and the material name are the same.

27) Click OK in the Object Styles box when complete

28) Save the model with the suffix of _R2009; For example Mercedes_SLR_R2009
29) Create and save a test Revit project, include a door to give scale to the model and for checking the size of the family once loaded
30) Import the family
31) Click on the shading display button to verify that all the colors are correct
32) Render a 3D view of the scene
33) Verify that all of the materials render properly
34) If they don’t render properly, return to the family file to see what is up
35) To test again, load the test Revit project, Updating a family and re-loading it to a project does not update the materials that we’re previously imported. Since the material names are the same, the first materials imported will remain causing your fixed family to render improperly again

Happy Modeling my friends!

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